This subject focuses on the production of a variety of games and animation styles, as well as understanding the history behind both areas. The increase in mobile apps, games and animation has created a new and diverse industry in information technology. Games based learning and careers are a growth market for IT professionals or aspirants.
Content/skills
The main programs and skills that are taught:
▶ Stick Figure – Animation frame by frame
▶ Gamemaker – Game design and logic of maze and platform games
▶ Adobe Flash – Animation by timeline and basic action script to animate graphics and actions
Assessment
▶ Create a stick figure animation
▶ Study the history of video games
▶ Production of a complex maze and a platform game
▶ Produce an animation with advanced graphics, sound and tweening
▶ Assessment is against the Digital Technologies area of the Victorian
Curriculum, including the subdomains of:
▷ Digital Systems
▷ Data and Information
▷ Creating Digital Solutions
Selection advice
There are no prerequisites for this subject.
Links to further pathways
This subject is a good foundation for senior years Creating Digital Solutions and VCE Applied Computing.